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PostPosted: Sat Aug 03, 2013 12:24 PM 
10 Years? God im old!
10 Years? God im old!
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PostPosted: Sun Aug 04, 2013 12:10 AM 
Sports Guru
Sports Guru
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Joined: Mon Aug 08, 2005 6:15 AM
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Location: Houston
WoW: Peno
Nice


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PostPosted: Sun Aug 04, 2013 4:14 PM 
Selling 50 Orc Belts!
Selling 50 Orc Belts!
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Joined: Fri Oct 21, 2005 7:14 AM
Posts: 670
That is an awesome documentary.

Camp check!

Brought back a lot of good memories...


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PostPosted: Sun Aug 04, 2013 7:38 PM 
Sports Guru
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Location: Houston
WoW: Peno
Venen wept.


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PostPosted: Mon Aug 05, 2013 12:02 PM 
The Lurker at the Threshold

Joined: Mon Oct 31, 2005 2:54 PM
Posts: 4156
Location: Atlanta, GA
EQ1: Vanamar
WoW: Kallaystra
Rift: Tarathia
Ah man... camp checks...camp lists... I remember those.

I also remember being able to hold down three seb camps solo after I got my epic.

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World of Warcraft: Kallaystra, Gweila, Steakumn, Tarathia [ Feathermoon/Horde ]


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PostPosted: Tue Aug 06, 2013 9:47 AM 
Troller in Training
Troller in Training

Joined: Fri Sep 15, 2006 12:20 PM
Posts: 51
I remember those days. I messed up the Raincaller bow by giving the npc the wrong coin gave it to him in gold or something. he wanted copper If I remember right. took all my items had to almost start over, was so disappointed. I do agree that game was a bit scary at times, but parts of it I wouldn't mind back, not sure on all of it.. but I do think most games out there now are missing the whole grouping thing In WoW got to top lvl solo and have to say it.. when I went back to EQ2 got to almost top lvl solo too.

I don't think its so much the game that people miss its to interaction with players. and to have your epic mean something. I use to think it was so uber when I saw a player with the epic for his class. I almost hate all the mindless quests now,, go kill this many bats or bears and get 1 gold.. over and over just different things to kill.

But I don't think a game like that would work anymore, people are in to big a hurry to get to the top lvl. Cant say how many times I hear in games now... want to buy powerlvling between this lvl and that.... ue to be if people found out you powerlvld you wouldn't get a group.

But the memories are good to have.. people don't know what fun can be in these kind of games.


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PostPosted: Wed Aug 07, 2013 9:52 AM 
Vanguard Fanboy!
Vanguard Fanboy!

Joined: Thu Sep 14, 2006 6:07 PM
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Quote:
I do agree that game was a bit scary at times


I was just discussing this with some folks on another board. It seems like in newer MMO's, you die constantly. And nothing happens. It's like character death is just another thing to have happen, not the ultimate failure that you try to avoid at all costs.

Of course, the idea of death being a bad thing has such a stigma around it that if you try to talk about a penalty or something, people flip out. But I kinda liked the feeling of places being dangerous and of having some skin in the game, so to speak.

Hell, there were a lot of places in EQ where just the adventure of exploring them was fun, because it felt dangerous, or it felt like I shouldn't even be there. And a lot of places I never even saw, because they ended up being too deadly altogether or just looked like too much risk, and I always wondered what was up there, or over there, or behind that door, etc.

Now in most MMO's you can just Leeroy into anything, anywhere, and it doesn't matter. Not only because players now are basically Superman and normal mobs can't even touch you, but also because if you do manage to die, you just respawn about a 10 second walk away with no adverse effects. Aside from maybe an absolutely pathetic token "armor repair" fee.

Not to mention that dungeons in most modern MMO's are instanced, balanced, strictly laid out mini-games essentially. You don't go exploring through them, you don't take a wrong turn into some awful room or get lost. You don't find something unexpected, or find yourself suddenly in over your head deep in Guk.

And yes, for the record, I have loaded up EQ emulators a few times in recent years and done those dungeon crawls and often felt that risk and danger, so it's not just ancient nostalgia talking. The games really are different. But no one wants that kind of game anymore. Meh.


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PostPosted: Wed Aug 07, 2013 9:56 AM 
The Lurker at the Threshold

Joined: Mon Oct 31, 2005 2:54 PM
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Location: Atlanta, GA
EQ1: Vanamar
WoW: Kallaystra
Rift: Tarathia
It's not that I don't want it, it's that I don't have TIME for it.

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PostPosted: Wed Aug 07, 2013 10:01 AM 
Vanguard Fanboy!
Vanguard Fanboy!

Joined: Thu Sep 14, 2006 6:07 PM
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Well, I'm not really talking about the people here specifically, of course. We all enjoyed those days, I'm sure.

I mean the "new" people, and the games that cater to them.


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PostPosted: Fri Aug 09, 2013 1:38 PM 
Trakanon is FFA!
Trakanon is FFA!
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Joined: Wed Dec 14, 2005 2:05 AM
Posts: 1462
Location: Seattle, WA
EQ1: Tranthas
WoW: Niali
Not sure how to feel about the "old school" view including Iksar, Frogloks and Vah Shir, or characters in merchant mode.


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PostPosted: Sun Sep 01, 2013 11:39 AM 
Avatar of War
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Joined: Wed Jan 25, 2006 2:43 PM
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Old school was looking at your spell book while meditating in West Karana and having a Hill Giant sneak up on you. Also running for safety to Freeport gates and realizing that some druid was kiting the guards.


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PostPosted: Mon Sep 02, 2013 3:47 AM 
The Lurker at the Threshold

Joined: Mon Oct 31, 2005 2:54 PM
Posts: 4156
Location: Atlanta, GA
EQ1: Vanamar
WoW: Kallaystra
Rift: Tarathia
Old school was camping treants in SK, druids around the teleport rings, or Najena for JBoots.

Old school was campin Highpass Hold for a polished granite tomahawk.

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World of Warcraft: Kallaystra, Gweila, Steakumn, Tarathia [ Feathermoon/Horde ]


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PostPosted: Mon Sep 02, 2013 10:42 AM 
Blackburrow Lover!
Blackburrow Lover!
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Joined: Tue Oct 17, 2006 1:14 PM
Posts: 633
EQ1: Draconi
WoW: Dalanthas
Rift: Dalanthas
EQ2: Daranthas
and dont forget about LGuK for the FBSS


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PostPosted: Tue Sep 03, 2013 11:19 AM 
Cazic Thule owned RoA
Cazic Thule owned RoA

Joined: Wed Jul 06, 2005 7:19 AM
Posts: 1656
Location: Baltimore, MD
EQ1: Sarissa Candyangel
WoW: Sarix
Or arguing about whether the yak or wakizashi was better.


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PostPosted: Thu Sep 05, 2013 3:03 PM 
What does this button do?
What does this button do?
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Joined: Wed Sep 28, 2005 5:22 PM
Posts: 440
EQ1: Wakkagud Ondahed
WoW: Slaaneshi
Eve Online Handle: Ackbarre
This was definitely a good video to watch and now that I'm back playing again brings back the fond and not so fond memories.


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PostPosted: Sat Sep 07, 2013 5:26 PM 
Avatar of War
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Joined: Wed Jan 25, 2006 2:43 PM
Posts: 182
Old school was duel wielding two PGTs before they implemented the LORE system.


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PostPosted: Thu Apr 17, 2014 8:48 AM 
Loading,Please Wait...
Loading,Please Wait...
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Joined: Tue Jan 24, 2006 8:12 AM
Posts: 246
EQ1: Daas
WoW: Vuloth
EQ2: Daas
Old school was using two people to turn in no drop quest items in the right order for no drop rewards.

Hello sk darkforge armor.

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PostPosted: Fri Apr 18, 2014 11:12 AM 
Grrrrrrrr!
Grrrrrrrr!
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Joined: Sat Jul 02, 2005 10:27 AM
Posts: 2318
Location: KC, MO
This was enjoyable. Thanks Worthy.


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