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PostPosted: Tue Sep 17, 2013 1:17 PM 
10 Years? God im old!
10 Years? God im old!
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Joined: Sun Jun 22, 2008 10:58 AM
Posts: 877
MechWarrior Online has gone live.



http://mwomercs.com/forums/topic/136159-welcome-to-launch-mechwarriors/

Quote:
State of the Inner Sphere

It’s been just over two years since we entered pre-production on MechWarrior Online in summer of 2011. We unveiled our plans on Halloween 2011 and then spent another year in development before releasing our first open beta version on October 29th, 2012. Since then we have patched the game over 29 times, and have registered over 1.3 million players, and we continue to see amazing growth and engagement from our community!

Since Open Beta launched, we have added 100s of new features: including visual customization, ELO match making, 13 new `Mechs, 4 maps (soon to be 5), tutorials, testing grounds, new modules and consumables, improvements to the UI and HUD, additions to the end of round summary screens, new user stats, controls options, new team play options and coordination in the form of lance and company commands, the massive 12 v 12 feature, 3PV, new `Mech movement on slopes, `Mech qwirks, and much more. Not to mention tuning, bug fixes, and performance enhancements, which have significantly improved the quality of the game during our open beta phase.

With launch officially here, players can expect MechWarrior to continue to storm ahead with regular semi-monthly patches for the foreseeable future. We have a full slate of expansion features coming out during the next year, which include our new entire re-envisioned user interface, private matches, level and rank system, the ability for players to join and create custom mercenary units, new game modes, Clan technology, and the epic battle to control the Inner Sphere. All of this in addition to our regular monthly content updates and events. Expect us to continue delivering new maps throughout the next year, with some exciting new concepts like Island Metropolis out in October, and Moon Base due out in December.

We have captured the essence of what it means to be a MechWarrior pilot and we look forward to expanding the MWO universe with exciting new content for many years to come!

Operation 24

Celebrate Launch and the fielding of 24 `Mechs on the battlefield with Operation 24! Play any 24 games (win, lose or draw) between September 17th and October 1st (10am PDT) to receive a cool in-game “Operation 24” hanging cockpit item automatically.

Launch Event

On Thursday Sept 26th, Infinite Game Publishing and Piranha Games will host the official MechWarrior Online North American Launch Event and Tournament at The Mezzanine in San Francisco. Registrations to compete in the North American Launch Event Tournament are closed, but you can tune-in to watch the invitational tournament and festivities live at http://www.twitch.com/mechwarrior from 2 p.m. Details can be found at http://mwomercs.com/events.


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PostPosted: Wed Sep 18, 2013 9:44 AM 
Shelf is CAMPED!!
Shelf is CAMPED!!
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Joined: Mon Dec 18, 2006 3:24 PM
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LoL: ScrubLeague
have a good time

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PostPosted: Wed Sep 18, 2013 9:48 AM 
For the old school!
For the old school!
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The game has been out for a year...

I don't care that you call it open beta or not. When your game is playable, have credit cards micro-transactions, and anyone can download and play, and don;t wipe accounts when you "release", the game IS already released. They call it open beta to have free press when they "release".

Oh and the game suck too. I'd rather play http://www.playhawken.com/


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PostPosted: Wed Sep 18, 2013 12:02 PM 
The Lurker at the Threshold

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MWO was fine until PGI went "fuck everyone, we'll do what we want"

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PostPosted: Thu Sep 19, 2013 4:38 AM 
Camping Orc 1
Camping Orc 1
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Finlainea wrote:
The game has been out for a year...

I don't care that you call it open beta or not. When your game is playable, have credit cards micro-transactions, and anyone can download and play, and don;t wipe accounts when you "release", the game IS already released. They call it open beta to have free press when they "release".

Oh and the game suck too. I'd rather play http://www.playhawken.com/


I think, sidestrafe said it best on that count. Hawken's mech designs are horrible, and it's nothing more than a typical FPS dressed up in bad mech designs, and not very intereresting.

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PostPosted: Fri Sep 20, 2013 3:32 PM 
Trakanon is FFA!
Trakanon is FFA!
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Joined: Wed Dec 14, 2005 2:05 AM
Posts: 1462
Location: Seattle, WA
EQ1: Tranthas
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Also, Hawken's marketing practices are ripped straight from the pages of Yahoo and Facebook. Before the beta was open, your friends would send you an "invite" to create an account. Then you wouldn't be able to actually play the game unless you sent registration codes to five other people who also created accounts, and then they couldn't play with you until they sent...

When your beta invite system is "tell your friends", a la Ingress, that's fine. When it's "tell your friends or you can't play", it's a goddamn chain letter and it's behavior we should punish.


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PostPosted: Sat Sep 21, 2013 5:52 PM 
Sports Guru
Sports Guru
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Joined: Mon Aug 08, 2005 6:15 AM
Posts: 5747
Location: Houston
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I got in early, long ago, and never had to send any codes to anyone. /shrug


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PostPosted: Mon Sep 23, 2013 6:17 PM 
Trakanon is FFA!
Trakanon is FFA!
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Joined: Wed Dec 14, 2005 2:05 AM
Posts: 1462
Location: Seattle, WA
EQ1: Tranthas
WoW: Niali
I jumped on an invite code a coworker sent me, only to find out it didn't mean I got to play -- he was just filling his quota of spread vectors.


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