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 Post subject: Roll Call
PostPosted: Fri Nov 26, 2010 2:31 PM 

Just curious where all the Lanys peeps are these days on WoW or if people know where some of the old Lanys guilds are hanging out.

We actually may try a little bit of Cataclysm depending on how busy Rift beta keeps me.


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 Post subject: Re: Roll Call
PostPosted: Fri Nov 26, 2010 2:59 PM 
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What's left of Vita Infinita is on Uther, although not many people from EQ are still in the guild.


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 Post subject: Re: Roll Call
PostPosted: Sat Nov 27, 2010 3:46 PM 
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I play on Terenas (Alliance) and I also have some characters spread out on Feathermoon (Horde) in addition to Stonemaul (Alliance)


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 Post subject: Re: Roll Call
PostPosted: Mon Nov 29, 2010 9:00 AM 
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There's a half a dozen or so GCR that play on Bonechewer still; I just renewed my account this past month, first time in well over a year.

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 Post subject: Re: Roll Call
PostPosted: Mon Nov 29, 2010 9:30 AM 
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The wife and I play on Ysera (Alliance)

I have a couple of lowbie horde toons on Norgannon.

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 Post subject: Re: Roll Call
PostPosted: Mon Nov 29, 2010 9:41 AM 
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Skywall - horde

There may be a few of the old Second Covenant folks on Skywall on the alliance side too, not sure though.


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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 5:27 AM 
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I picked up a second account for the misses, we are currently on Duskwood Alliance side, these Cata changes are quite impressive.


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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 6:22 AM 
Fell for 50,000 points of Damage
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Shoot me. I'm downloading a 4gb patch as we speak. I didn't play at all during school last year, came back for a month or two over summer, and this will be my first time playing since then.

Not sure where I'm going to end up. I have some pretty spread out characters, but would kind of like to start out fresh maybe.

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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 7:15 AM 
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If you want to start out fresh, wait a week.


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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 10:03 AM 
The Lurker at the Threshold

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Well, start out fresh *now* if you're not interested in Goblins or Worgen. The new leveling experience is A+ until you hit Outland, when you remember how much Outland really sucks, and you wish Blizzard had made 2-3 zones on Azeroth appropriate for 60-70. My dwarf shaman's leveling really slowed down once I hit the craphole that is Hellfire Peninsula, mostly because I can't stand Outland anymore.

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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 10:35 AM 
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I couldn't imagine doing all that stuff over again - Blade's Edge, Zangarmarsh, etc.


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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 10:42 AM 
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It's terrible. The only thing that makes it okay is that you can be 68 before you leave zangarmarsh.

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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 11:14 AM 
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Well, considering you can fly at 60 now, it makes Outland a lot less painful. =D


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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 11:39 AM 
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And what's up with being able to get Cold Weather flying right when you get off the boat in Northrend? Kids today have it so easy!


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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 12:11 PM 
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Picked this thing up for the $20 deal, unlikely that I'll play it much but hey. I made a guy named Portland on some server.

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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 12:13 PM 
The Lurker at the Threshold

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Neesha the Necro wrote:
And what's up with being able to get Cold Weather flying right when you get off the boat in Northrend? Kids today have it so easy!


Don't even have to go to Northrend! You can train it in Stormwind and Orgrimmar now.

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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 12:19 PM 
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And Hunters start out with pets! MADNESS!!!!


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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 12:24 PM 
The Lurker at the Threshold

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Indeed.

They're making the low level experience fun! The sky is falling!

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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 1:04 PM 
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Granted it's been forever since I've done Outlands, but what was so bad about that 'continent'?

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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 1:23 PM 
The Lurker at the Threshold

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It was great when it came out.

The problem is, they improved on questing experiences in Northrend, with having central quest hubs, lots of interconnecting flight paths, and little to no "revisiting" of quest locations.

The redone old world experience takes this to a new level. Eastern Plaguelands has no less than 5 flight paths, possibly six or seven. All quests are located within a short ride of the quest hub you get it at, and with the "remote quest chaining" feature, once you complete one quest in a chain you just start on the next one.

In Outlands, there are maybe 3 flight paths per zone, the zones are HUGE, and each quest hub in the zone sends you to the same locations to do different quests, leading to a lot of the "I just left there!" problems. Not to mention that for anyone interested in the lore/storyline, it's a big disconnect, since in the storyline, all of the big bosses in Outland are dead. Northrend is similar, but they at least updated some of the npcs!

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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 1:35 PM 
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So what should I do if I'm just looking to do as much stuff in as little time as possible. I'm not attached to any one race or class, I just want to play a game. I don't care about being useful to a group or whatever either, just looking to push buttons and get virtual items to do so. I am the World of Warcraft demographic.

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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 1:47 PM 
The Lurker at the Threshold

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Fuck around with all the race/class combinations that look interesting to you. Whichever one you like best, play it up as far as you can take it! That's what I had to do.

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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 2:54 PM 
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Rogues are always fun at low levels.


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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 3:08 PM 
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I actually had a lot of fun pre-10 with my first hunter. It taught me how to play hunter without relying completely on a pet agro tank.

Crazy that in some cases, making things easier might actually make it less fun! Who would've thought that some level of challenge could provide entertainment in a videogame.


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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 3:55 PM 
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Vanamar wrote:
Fuck around with all the race/class combinations that look interesting to you. Whichever one you like best, play it up as far as you can take it! That's what I had to do.


That's basically the opposite of what I want to do, I want someone to tell me what is best to play or I'll just take the easy way and go Death Knight because I get 55 free levels.

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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 3:56 PM 
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Rogues are always fun at low levels.


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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 5:06 PM 
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You can't roll a DK until you have a level 60 or whatever character, no? Unless they took that out too?

edit - I honestly don't know how much they've changed things since like... BC or WOTLK for hunters in terms of leveling, but I remember it being the easiest thing I have ever leveled in my life.


Last edited by Venen on Tue Nov 30, 2010 5:09 PM, edited 1 time in total.

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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 5:07 PM 
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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 7:31 PM 
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Venen wrote:
You can't roll a DK until you have a level 60 or whatever character, no? Unless they took that out too?


That is no longer true, and you start at level 55 on them.

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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 9:27 PM 
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Well that's neither here nor there, since rogues are always fun at low levels.


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 Post subject: Re: Roll Call
PostPosted: Tue Nov 30, 2010 10:01 PM 
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Exactly!

(Hunters were pretty overpowered as well)


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 Post subject: Re: Roll Call
PostPosted: Wed Dec 01, 2010 9:35 AM 
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randy wrote:
Venen wrote:
You can't roll a DK until you have a level 60 or whatever character, no? Unless they took that out too?


That is no longer true, and you start at level 55 on them.

That's kind of a lame change, but in any case I think you'd be doing yourself a disservice by forgoing all the new content that exists 1-60 with the new expansion.

I know I'm going to try my best and find time to level a new character and this is coming from a guy that only ever had one max level EQ character and one max level WoW character.

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 Post subject: Re: Roll Call
PostPosted: Thu Dec 02, 2010 8:02 AM 

Wow.... could everyone be spread out any more? haha

Regardless, I'd say everyone is in a similar boat. I rolled on Drenden with some RL friends but we still are trying to figure out exactly which server would be a good/healthy server. They all seem pretty well off to me.

I had skywall in mind just because of the possibility of SC and/or MW but I'm typically Horde especially with Blood Elves.


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 Post subject: Re: Roll Call
PostPosted: Thu Dec 02, 2010 8:12 AM 
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World of Warcraft can be considered the diaspora of Everquest. More servers and more people to spread out to and amongst.

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 Post subject: Re: Roll Call
PostPosted: Fri Dec 03, 2010 10:20 AM 
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@randy

Best option for easy rolling content with low downtime at just about any level would be paladin or druid. Self healing tanks are spiffy. In my experience rogues/casters are all too squishy at the lower levels in comparison. Not that its a high degree of difficulty with those classes, just much much easier as pally/druid.

You'll be able to take on 3-4 (or more) even con + mobs with little risk and little to no downtime between. At higher levels you can solo lower level instances if that's your thing.


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 Post subject: Re: Roll Call
PostPosted: Fri Dec 03, 2010 3:35 PM 
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Yeah Druids are fun. Now I can't speak at level 80, and from what I hear there is a lot of griping going on about them at that point. (swipe being broken, etc) I'm not giving any merit to that, since people in general gripe about everything in that game, lol.

I do know that for me however, rolling a druid has been really fun so far at the low levels. Everyone keeps complaining that there is no AE druid tank attack till 36, but honestly I've had very little trouble holding aggro with him.

The thing that's nice about a druid is that you can do a little of everything, and when you figure out what you like best, at high levels just spec accordingly.


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 Post subject: Re: Roll Call
PostPosted: Sun Dec 05, 2010 4:08 PM 
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I am on Black Dragonflight.

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 Post subject: Re: Roll Call
PostPosted: Sun Dec 05, 2010 4:50 PM 
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Swipe is definitely broken. It was supposed to be a 20% nerf and it was actually a 70% nerf. The question is, was the wording incorrect on the nerf or was the damage change incorrect?


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 Post subject: Re: Roll Call
PostPosted: Sun Dec 05, 2010 7:26 PM 
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Bovinity Divinity wrote:
Well, considering you can fly at 60 now, it makes Outland a lot less painful. =D


A LOT less painful. I'm working up alt #2 since that change and it's been glorious.

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 Post subject: Re: Roll Call
PostPosted: Mon Dec 06, 2010 9:22 AM 
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Flight is pretty dirt cheap now. 250g for regular flight, 500g for epic.


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 Post subject: Re: Roll Call
PostPosted: Mon Dec 06, 2010 9:59 AM 
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500g for epic? where at? =p or is this going to be after cataclysm is released? I just had to pay 4250 for my shaman's epic flight.

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 Post subject: Re: Roll Call
PostPosted: Mon Dec 06, 2010 10:22 AM 
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Well, it used to be known as "Epic." I am referring to the 280% skill. I guess they are officially called "Expert," "Artisan," and the newest - "Master". You paid 250g more than you had to if you would have purchased "Master" from somewhere where you were exalted.


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 Post subject: Re: Roll Call
PostPosted: Mon Dec 06, 2010 10:26 AM 
The Lurker at the Threshold

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Ah yes, but you said "500g" not "5000g", thus my confusion =P

and honestly, in the course of leveling a character, the only place I hit exalted with was Ironforge, which to my knowledge doesn't have a flight trainer.

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 Post subject: Re: Roll Call
PostPosted: Mon Dec 06, 2010 10:31 AM 
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Been playing a Tauren druid, kind of fun.

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 Post subject: Re: Roll Call
PostPosted: Mon Dec 06, 2010 11:31 AM 
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Vanamar wrote:
Ah yes, but you said "500g" not "5000g", thus my confusion =P

and honestly, in the course of leveling a character, the only place I hit exalted with was Ironforge, which to my knowledge doesn't have a flight trainer.

I meant 500g for the 280% speed.

It's all moot now, but you didn't hit exalted with any of that shit in Northrend? I just took the boat across from SW to Borean Tundra and bought my 310% speed there. I think that rep is Valiance Expedition or something. I'd be a little surprised if IF didn't have a flight trainer. There's one in SW now.


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 Post subject: Re: Roll Call
PostPosted: Mon Dec 06, 2010 11:42 AM 
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it's not 500g for 280% either. :P And I'm talking about a recently leveled (post shattering) alt. My other 80s are maxed out exalted with just about everyone except the factions required for the Insane.

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 Post subject: Re: Roll Call
PostPosted: Mon Dec 06, 2010 11:47 AM 
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How much is 280% flight speed? I just bought the regular flight 2 days ago for my alt and it was 250g. I am pretty sure it said 500g for Artisan, but I wasn't the required level to purchase it.


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 Post subject: Re: Roll Call
PostPosted: Mon Dec 06, 2010 12:05 PM 
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Maybe I just misread it and it is still 5000 gold, not 500?


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 Post subject: Re: Roll Call
PostPosted: Mon Dec 06, 2010 12:30 PM 
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Yeah, it's 5k.

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 Post subject: Re: Roll Call
PostPosted: Mon Dec 06, 2010 12:35 PM 
The Lurker at the Threshold

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Yeah, "regular" flight is cheap-ish, but it's also faster than it used to be, so I'm cool with leaving a non-gathering profession alt to that level of flight, but any character I have with a gathering profession needs 280%

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 Post subject: Re: Roll Call
PostPosted: Mon Dec 06, 2010 1:59 PM 
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So druid people, I assume the whole eclipse mechanic gets less dumb as the levels progress, but under 20 it seems like it just goes from solar to lunar and back in that order regardless of if I'm using nature, arcane, both nature and arcane, and/or that instant dot. I assume at some point I'll get nature and/or arcane spells that will move it in one specific direction, but right now it doesn't seem like I have control over whether I want to trigger a lunar or solar.

So what's the deal with that?

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 Post subject: Re: Roll Call
PostPosted: Mon Dec 06, 2010 2:22 PM 
The Lurker at the Threshold

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heh. I haven't played my druid in like six months, but back then, the eclipse mechanic was basically the same.

spam wrath until you get an eclipse, spam starfire until you get an eclipse, spam wrath, etc.

I don't know how different it is now, except for the new spells being added in.

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 Post subject: Re: Roll Call
PostPosted: Mon Dec 06, 2010 6:10 PM 
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Wait, swipe is broken.. and it's NOT in the druid's favor?!??!?!?!?

Could this be the first expansion where druids aren't insanely overpowered?

Just making sure I read that correctly...


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 Post subject: Re: Roll Call
PostPosted: Mon Dec 06, 2010 7:44 PM 
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Second Covenant is on Skywall alliance still. Not a ton of us original EQ people there, but a few.

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 Post subject: Re: Roll Call
PostPosted: Wed Dec 08, 2010 10:47 AM 
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Gotta hand it to them, this is the best release of an Expansion, or even a PATCH, that they've ever had.


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 Post subject: Re: Roll Call
PostPosted: Wed Dec 08, 2010 11:25 AM 
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Seeing Ragnaros again was really cool, the Hyjal zone in general was really well done.

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 Post subject: Re: Roll Call
PostPosted: Wed Dec 08, 2010 12:20 PM 
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Neesha the Necro wrote:
Gotta hand it to them, this is the best release of an Expansion, or even a PATCH, that they've ever had.


Does that mean you are playing again, Neesha?!?!


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 Post subject: Re: Roll Call
PostPosted: Wed Dec 08, 2010 10:19 PM 
I've pwned over 300 times!
I've pwned over 300 times!

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Quote:
Could this be the first expansion where druids aren't insanely overpowered?


I quit right before ToC came out but when exactly were druids insanely overpowered in Wrath and which spec was it? Healing was overpowered in PvP but boomkin was probably the worst spec the entire expac for PvP and feral wasn't that much better. DPS wise I played boomkin and not at any point was it close to be overpowered. It was never under tuned (generally top 5 in DPS behind fire mage and whatever spec locks) except of course on fights where you had to move, then you were pretty much fucked if your eclipse popped during a time when you were moving. I never did feral DPS on a raid but I wasn't seeing DPS meters from any guilds with them being chart toppers until the very end of Ulduar when rip and shred got buffed to where they crit for insane amounts (not sure how they fared after that because I quit).


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 Post subject: Re: Roll Call
PostPosted: Wed Dec 08, 2010 10:35 PM 
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Got to 84 last night and got bored. A few interesting things but nothing really new or exciting. I enjoyed the bird lancing, the tunneling through the earth at hyperspeed took me by surprise, and the vortex entrance to the underwater instance is pretty cool along with the submarine intrigue. The phasing was also done well. Mostly though, 50 versions of "Take this kill x20 quest, and while you're doing it, take this collect quest and here's a random item that you click on without even having to think." Will probably end up cancelling again in a week. Their quest name jokes are also getting worse and worse with time, with few exceptions.

Also, holy fucking cutscenes. I'm usually ok with cutscenes in my game, but this is an exception. For one, WoW's story sucks(super-derivative) and cutscenes don't do it any justice because the primary enjoyment of the game has traditionally been via its gameplay. In this case though, they had cutscenes where they were COMPLETELY out of place. Some of them were about 5 minutes longer than they needed to be, and a lot of that time was just static with no dialogue going on. Again, not one to complain about cutscenes but Blizz needs to stick to what they do best(usually, at least): Gameplay.

As it is, there's not much here that *should* hold the interest of anyone who's been playing since beta. It's still a good game when taken as a whole product, but Cataclysm doesn't offer anything new - even less than WOTLK, if that's possible. The questing/zone layout is slightly more streamlined than WOTLK, but that's about it.

Quote:
I quit right before ToC came out but when exactly were druids insanely overpowered in Wrath and which spec was it? Healing was overpowered in PvP but boomkin was probably the worst spec the entire expac for PvP and feral wasn't that much better. DPS wise I played boomkin and not at any point was it close to be overpowered. It was never under tuned (generally top 5 in DPS behind fire mage and whatever spec locks) except of course on fights where you had to move, then you were pretty much fucked if your eclipse popped during a time when you were moving. I never did feral DPS on a raid but I wasn't seeing DPS meters from any guilds with them being chart toppers until the very end of Ulduar when rip and shred got buffed to where they crit for insane amounts (not sure how they fared after that because I quit).


Feral was fairly overpowered at certain points during WOTLK, both the DPS and tanking specs. Feral DPS was not easy to pull off for an average player, but in the hands of a skilled player, you'd see them getting in just behind rogues and mages and on certain fights higher. Tanking they had it extremely easy without having to push many buttons while having some of the best/easiest agro control in the game, as well as having high survivability(with some dependance on fight mechanics).

Vanilla is the only time when Druids were even close to on par with other classes. They cried and cried despite not being anywhere near as bad as they said they were, and got their wish in BC and beyond.


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 Post subject: Re: Roll Call
PostPosted: Thu Dec 09, 2010 12:34 AM 
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Quote:
Feral DPS was not easy to pull off for an average player, but in the hands of a skilled player, you'd see them getting in just behind rogues and mages and on certain fights higher.


So the very top of the line ferals were almost topping the DPS meters and that made them OP?

Quote:
Tanking they had it extremely easy without having to push many buttons while having some of the best/easiest agro control in the game


That sounds like every class and every spec in the game sans the objective.

Quote:
as well as having high survivability(with some dependance on fight mechanics).


Feral tanking was elite at virtually nothing except sarth+3 in early Wrath and even then DKs were better. I think you're buying too much into the official forum hype.


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