Your call, if you find something better to play(latest FOTM MMORPG, or nostalgia MMO) more power to ya.
I don't see how the whole "zone is obsolete, why bother!" has changed much throughout the years really though. Even BWL gear had better pieces for almost every slot than MC, and it was especially evident when TBC came out.
Quote:
Lets take Karazhan. Remove Attumen, Maiden, Opera, Shade, Illhoof, and Nightbane.
In there place are the following achievements:
- Kill Moroes while all 4 of his guests are alive.
- Kill Netherspite without anyone in the raid being afflicted by Nether Exhaustion.
- Kill Curator without anyone doing damage during the Evocation phase.
- Kill Prince Malchezzar after all 10 raid members have been struck by Shadow Nova.
(No, I didn't put a lot of thought into those.)
Is that the same?
In some ways, yea. Frankly, I was always a big fan of Kara because the diversity of the bosses was not very subtle. Still, very basic factors and changes apply to most of the fights. Take out Romeo in the Opera encounter and, omgah, you have the Attumen fight.. hardmode! Big Bad Wolf is tank and spank with fears i.e. Magmadar BUT!!!11 Omg he makes you run around as a gnome... hardmode! Aside from the adds and fear, Nightbane and Prince primarily differ in that standing in shadow nova or fires while shadowed can kill you(hell, even Nightbane occasionally required a small amount of repositioning on landing, similar to Prince but on a smaller scale)... hardmode!
You'll usually find more striking similarities outside of encounters' respective zones. Curator is similar to XT. Iron council is similar to "kill one, buff the other mobs" fights, i.e. Majordomo. Ignis's tank movement is similar to Archimonde, with adds and a slag pot. Then you've got the Thorim encounter with the runway from the encounter in Utgarde Pinnacle. Mimiron don't stand in the shit. Yogg copy/pasted from C'thun.
It's all the same recycled stuff. Sure, I guess if you're itchin' for some phat lores there's something to be said, but the gameplay doesn't really change all that drastically from boss to boss.