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PostPosted: Sat Jan 17, 2009 2:25 PM 
For the old school!
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I'll start. The quest line that begins during one of the Ebon Blade dailies in the Scarlet Onslaught area, where you discover
the true identity of Westwind is Mal'Ganis.


I was floored. I actually shouted 'Holy shit!' out loud, I was so surprised.

Any other "OMG" moments, folks?


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PostPosted: Sat Jan 17, 2009 3:48 PM 
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Wrath Gate in Dragonblight, the Worgen chain in Grizzly Hills, the Drakuru chain including Zul'drak, and the Thor/Loki quest chain in the Storm Peaks. Also, saving the troll gods in Zul'Drak was fun. All in all most everywhere except HF and BT had something really awesome quest wise.

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PostPosted: Sun Jan 18, 2009 2:00 PM 
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I'm one of the few people who managed to complete Icecrown in such a way that I phased myself out of the achievement. :/ All elite quests done, the random escort quest done, the jagged shard quest done. Just missing the long chain from the Arthas Menethil ghost kid.


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PostPosted: Sun Jan 18, 2009 2:03 PM 
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I never bother reading the quest text because I usually find better written storyline content in saturday morning cartoon, but I enjoyed many of the quests in Icecrown where you ended up "capturing" the new bases. The flying airships with quest hubs battling over Icecrown are just epic cool.

Oh, and Jeka reminded me about the ghost kid... the slaughter quest was pretty awesome.


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PostPosted: Sun Jan 18, 2009 3:32 PM 
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You watch Saturday morning cartoons?


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PostPosted: Sun Jan 18, 2009 3:58 PM 
I schooled the old school.
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Comparing the storylines in WoW to the Cabbage Patch Kids seems a little silly to me.


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PostPosted: Sun Jan 18, 2009 5:14 PM 
For the old school!
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Try dropping down the chasm again, Jeka, and if it doesn't work I'd bugreport it.


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PostPosted: Sun Jan 18, 2009 5:56 PM 
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Every once in a while I'll pop one on in the background for nostalgia.

Just a matter of taste I guess, Frib, I've never found much of the storyline particularly appetizing. To me, Warcraft has never been about its lore but its gameplay. It's what made WC2, Starcraft, and Diablo successful. Lore is a backdropping in order to make the world more vivid and real, so it's important, but only to the ends to let gameplay happen in those environs.

If I want gameplay, I look to Blizzard's games. If I want an epic storyline told by a professional author, I look to Salvatore, Jordan, R.R. Martin, C.S. Lewis, Tolkien, etc.

I also think part of it is it doesn't feel quite so epic in an MMO environment. It's hard to believe in, say, the epic tragic story of Arthas when l33td00d_01 standing to his left just downed him after numbercrunching it out on elitist jerks.


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PostPosted: Sun Jan 18, 2009 6:15 PM 
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I'll admit I rarely pay attention to the stories but I think the lore alone shows that it's quite a bit more advanced than a Saturday morning cartoon. Remember Fordring's (or whatever his name was) whole quest line with the Scarlet Crusade?


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PostPosted: Sun Jan 18, 2009 11:40 PM 
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It's a known issue Syuni. I phased out the part of Northrend where the quest giver is, so I can't do the chain.


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PostPosted: Mon Jan 19, 2009 12:49 AM 
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Try reinstalling Windows.


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PostPosted: Mon Jan 19, 2009 8:31 AM 
For the old school!
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Venen wrote:
It's hard to believe in, say, the epic tragic story of Arthas when l33td00d_01 standing to his left just downed him after numbercrunching it out on elitist jerks.

Likely feeding the troll here, but with the phasing and other functions they've introduced in WotLK, this doesn't happen very often, if at all.


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PostPosted: Tue Jan 20, 2009 8:06 PM 
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At this point, I have completed Howling Fjord and Borean Tundra, and I am in Dragonblight now. I've also done the starting Death Knight zone.

My favorite thus far is the Death Knight intro. I was just very, very impressed with the whole thing from start to finish.

As far as Northrend itself for, I loved the murloc village in BT, and the quest where you drive the tank into the undead fields and blow them up (I'm not sure if that one is Horde-only). All in all, I like the Tuskarr quest lines better than the Taunka ones.

In BT, I thought the razing of Skorn was pretty amazing, and I liked the Vrykul (I know that's spelled incorrectly) city where you are tasked with vanquishing the Queen.

So far, from someone whose playstyle limits to mostly solo and 5-mans, I am finding the expansion to be a lot more engaging than TBC.

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PostPosted: Tue Jan 20, 2009 8:15 PM 
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Quote:
Likely feeding the troll here, but with the phasing and other functions they've introduced in WotLK, this doesn't happen very often, if at all.


You can call it trolling if you like since it's an unpopular opinion, but those are my honest feelings about the lore in the game.

Phasing only occurs(for the most part) in Icecrown. In every other place, and sometimes including Icecrown, you'll see dozens of people "saving" the village you just spent 20 minutes saving. Or 15 other people went back in time after you did to secure the timeline from becoming unstable and destroying the universe. Or the 17 people who brought the umpteenth copy of Saurfang's remains to his father.


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PostPosted: Tue Jan 20, 2009 8:22 PM 
For the old school!
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Gee, Venen. I guess I can't read any books any more, because for fuck's sake, someone MIGHT READ THE SAME CHAPTER I JUST READ. That would completely RUIN the suspension of disbelief! AND WHAT'S WITH MOVIES HAVING MORE THAN ONE SHOWTIME? AND AVAILABLE ON DVD? FUCK!


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PostPosted: Tue Jan 20, 2009 8:27 PM 
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Feeding the troll, indeed.


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PostPosted: Tue Jan 20, 2009 8:28 PM 
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In books and movies you're following a story of other people's exploits, not performing them yourself. A minor but significant difference.


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PostPosted: Tue Jan 20, 2009 8:29 PM 
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Neesha the Necro wrote:
Feeding the troll, indeed.

Just pointing out the absurdity.


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PostPosted: Tue Jan 20, 2009 8:34 PM 
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Zatronn1 wrote:
In books and movies you're following a story of other people's exploits, not performing them yourself. A minor but significant difference.

Yes, but does the story suddenly suck because after following the greatest storyline ever leading up to a massive boss fight where you have to break into his stronghold, kill his guards, and ultimately kill him after dying repeatedly, you slay the boss and he resets a week later for you to slay again?


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PostPosted: Tue Jan 20, 2009 8:48 PM 
Trolling like there is no tomorrow!
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Quote:
In books and movies you're following a story of other people's exploits, not performing them yourself. A minor but significant difference.


You're obviously just trolling! Your opinion is different than mine!

Quote:
Gee, Venen. I guess I can't read any books any more, because for fuck's sake, someone MIGHT READ THE SAME CHAPTER I JUST READ. That would completely RUIN the suspension of disbelief! AND WHAT'S WITH MOVIES HAVING MORE THAN ONE SHOWTIME? AND AVAILABLE ON DVD? FUCK!


If you read what I said, I only said that was part of the problem that made the lore less epic. I personally feel that the lore itself is inferior to more professional works, again, just my opinion and it has to do with writing style as well.

Still, I think it's a significant enough portion of it. It's not JUST the fact that someone else did it. It's the general mechanics of an MMORPG that blow it for me, and phasing comes TOWARDS dealing with some of it, but it doesn't fix it.

Zatronn still made a good point, and it's part of what I was saying about epic single-player RPGs as well. Does it completely utterly wipe out a storyline? Not quite, but it makes it significantly less enthralling and convincing. I think Neesha's example there is a lesser version of what I was getting at. A boss resetting isn't quite the same as, say, 17 people turning in Saurfang's remains at the same time and the elder Saurfang pacing back and forth in despair 17 straight times.


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PostPosted: Wed Jan 21, 2009 1:09 PM 
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The Zul'Drak chain where you turn into a ghoul and run around in the Ziggurnaught.


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PostPosted: Wed Jan 21, 2009 2:17 PM 
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I enjoyed the one quest in Storm Peaks where you use the 'chain' to jump on other flying mounts and kill the rider.

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PostPosted: Thu Jan 22, 2009 11:25 AM 
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Yes, that was part of the Sons of Hodir quest line. I liked that whole bit -- even the dailies weren't too bad.


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PostPosted: Sat Jan 24, 2009 1:03 PM 
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I just finished the Wrath Gate event and the subsequent Org / UC quest line. I had (unintentionally) not been spoiled on any of it, so the whole thing was fresh knowledge. I really liked how the various quest lines you had been pursuing in the various locations in Dragon Blight (from the Horde perspective) played a part in the events at the Wrath Gate.

I'm enjoying the questing enough that I'm tempted to either roll an Alliance DK or dust off one my mid-40s Alliance toons and experience that perspective, as well.

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