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 Post subject: Who all plays a Rogue?
PostPosted: Sat Jun 09, 2007 9:33 PM 
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Seems like a bunch of us play Rogues (and a few used to).


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PostPosted: Sat Jun 09, 2007 10:04 PM 
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I was a Rogue.

Have not played for over a year now however..


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PostPosted: Sat Jun 09, 2007 11:31 PM 
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I enjoyed mine a lot, but I honestly don't miss him as much as I do my prot warrior.

Got another rogue to 49 and shelved it. Started another Hunter and never looked back. Well, except to level another prot warrior.


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PostPosted: Sun Jun 10, 2007 1:09 AM 
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Check out this Hunter PVP video when you get a chance, Givin. He just threw it together, but this guy is pretty much the best PVPer on our server.

http://files.filefront.com/Arena_Funwmv ... einfo.html

edit:
Here's his old one: http://files.filefront.com/PvP_in_the_e ... einfo.html


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PostPosted: Sun Jun 10, 2007 2:04 AM 
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Nice video, but ugggggggggggh. The constant night elf jumping.


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PostPosted: Sun Jun 10, 2007 2:17 AM 
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Yer damn right! Started daggers, stayed my main all the way to 60 and then 70 (still is), even have an alt rogue to try out combat on the way up. Alt's kinda shelved though, along with several others mostly stalled between 25-35

Rawr!~


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PostPosted: Sun Jun 10, 2007 2:22 AM 
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I jump non-stop when I play. It's a habit I can't break. :(


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PostPosted: Sun Jun 10, 2007 3:39 AM 
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Edit: Or an undead rogue.


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PostPosted: Sun Jun 10, 2007 5:21 AM 
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Haha, dumb fucks too stupid to use push to talk.

Combat swords~

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PostPosted: Sun Jun 10, 2007 5:44 AM 
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I tried to go to combat/maces away from my Subtlety build, but I couldn't get into it (and I used to be combat/swords before the expansion and before Cloak of Shadows ever existed). It just didn't feel right, and even though I assume I was doing more damage, it didn't feel like I was doing more damage since I lost so much +attack.

ps: I only went maces because I got a new mace, I know it's the worst combat spec to choose for PVE.


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PostPosted: Sun Jun 10, 2007 6:32 AM 
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It's actually not.

It you stack haste, it actually parses out even or ahead of combat daggers/h2h.

However, it is the most dangerous spec to play in raids, and it relies heavily on various pieces of haste gear, mainly the blacksmith maces.

Another issue is, your weapons will break faster than normal. It's also near impossible to manage threat correctly.

Personally i'd never go with it, as I see blacksmithing a waste of money, but i've seen the spec in action and it is good if you are willing. I feel there is a wide enough selection of weapons avalable as raid drops to offset dumping my soul into farming primal fires.

If you are in a SSC guild tho, and can get a vortex, the level 3 mace is nasty I suspect.

If I were still playing my rogue, i'd have 2 gladiator claws personally.


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PostPosted: Sun Jun 10, 2007 8:51 AM 
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I got one of everything. Combat spec rogue at 57.


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PostPosted: Sun Jun 10, 2007 2:42 PM 
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My original plan was to switch to get the Gladiator mainhand fist and go combat/fists (with the Blade of Unrequited or Searing Sunblade in the offhand). Pretty much just as I got the badges for the Sunblade (I already have the Blade of Unrequited) and just as I got the Arena points for the Fist, the Fool's Bane dropped and I was the only one who needed it, so I got that (replacing the Aldor exalted sword). Thus, my priorities changed a little. In the end, I ended up getting a Bloodlust Brooch with my Badges. I tried out combat/maces, as I said, but it was pretty iffy with only 1 mace. I could get the Gladiator offhand mace as well, and try again, but I also have a Malchazeen, which I sometimes use in the offhand. Hell, I even have an Emerald Ripper, so I could always try out combat/daggers, but I just suck at the whole dagger thing. As for blacksmithing, I don't think I'll be changing my professions any time soon. I've already changed from Engineering to Skinning to Enchanting and from Mining back BACK to Engineering (375 Enchanting/Engineering now). I just need a Spiteblade to really confuse things...


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PostPosted: Sun Jun 10, 2007 2:59 PM 
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If you're not going for the haste maces you're missing out of the whole deal with mace spec for the most part.

If I wasn't swords I'd probably go fists, but I've already invested in the blinks.

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PostPosted: Sun Jun 10, 2007 3:28 PM 
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Ive got a ocmbat build goin on ym rogue, didnt really do a cookie cutter build like alot do. Use Aldors sword in my main hand with a mongoose enchant on it and the dagger from the boss in bot in my ofhand (1.3 speed). Pretty nice combo so far for dps on raids, normally at the top of the charts leading. Its a blast so far.

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PostPosted: Sun Jun 10, 2007 9:21 PM 
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My rogue used to be uber. :(

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PostPosted: Sun Jun 10, 2007 11:22 PM 
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Rogue from day 1, then took a break and raided with my lock for a while. Rerolled to a new server, and now it's back to the rogue class. I did better with the lock in PvP, but the rogue is more fun. Just feels more active I guess. When I catch up in gear to everone I'm PvPing against (my lock was much better geared), maybe it will swing back to even up. Either way I'm having a great time with my mutilate spec.


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PostPosted: Mon Jun 11, 2007 12:18 AM 
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Right now haste is the most underrated by players and overpowered by mechanics stat in the game. The drakefist line is so overpowered it isnt funny.


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PostPosted: Mon Jun 11, 2007 11:12 AM 
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haste pots ftw


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PostPosted: Mon Jun 11, 2007 2:25 PM 
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Rogue from day one. Fuon, Skywall server. Gnome for life! I've been just about every variation of PVE spec there is for daggers and maces. I've got the tier 1 drake and it can do some ridiculous damage. I just enjoy the play of daggers better. Combat daggers was really crazy damage, but bored me to death. Combat/Mutilate is a nice compromise. Still do quite a bit of damage. Juggling combo points while keeping slice n' dice and find weakness up makes things a lot more interesting.

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PostPosted: Mon Jun 11, 2007 10:11 PM 
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I have a 60 undead rogue which was my first char. Shelved. 60 night elf rogue which I took through PvE all the way up to Thaddius in Naxx then guild kinda fell apart before expansion. Drama over roster cuts, etc. Then I made a blood elf rogue, which I took through Kara and we were gonna start on SSC but I dunno...got boring. We're not a bleeding edge kind of guild, everyone gets the same dkp for showing up, and they don't differentiate between skilled and unskilled. I've had to roll for my raid spot versus rogues who barely outdps'd the tank. So I left that. Now I'm rolling a warrior on a PvE server, and hope to be an offtank/dps warrior.


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PostPosted: Fri Jun 15, 2007 7:57 AM 
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Rogue was my first 60. I'd rather eat glass than play a rogue in instances/raids. Rolled a priest and never looked back. I love my holy priest.


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PostPosted: Fri Jun 15, 2007 11:57 AM 
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Vita is looking for 2 rogues omg!

edit: and a couple of druids (feral works) and a couple of shammies (who isn't?)


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PostPosted: Fri Jun 15, 2007 12:06 PM 
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omg i'll transfer my horde rogue to alliance!

:D


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PostPosted: Fri Jun 15, 2007 12:08 PM 
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Omg, I have a rogue!


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PostPosted: Fri Jun 15, 2007 1:37 PM 
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shut it, both of you


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PostPosted: Fri Jun 15, 2007 8:04 PM 
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PostPosted: Fri Jun 15, 2007 8:31 PM 
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Played my rogue, Druahka through the majority of Beta and much of retail till my guild needed locks. Played the lock long enough to forget how to play a rogue lol.

Been pvping lately, and getting my rump handed to me. Combat swords if you want to look on armory. Been planning on doing daggers as I'm not sure how swords can manage in pvp. Just not enough burst dmg to get through shields, CC's Roots..etc. Folks now have far too much HP, including clothies imo. I may be way off...as my gear isn't stellar.

Just gotta find a reasonable mainhand dagger. Arena p'raps.


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PostPosted: Sat Jun 16, 2007 10:23 AM 
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Season 2 weapons are going to be 97 DPS. Get one (or two) of those.


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PostPosted: Mon Jun 18, 2007 7:13 AM 
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http://www.shadowpanther.net


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PostPosted: Mon Jun 18, 2007 8:12 AM 
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Oh hey, my guild is looking for rogues too.

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PostPosted: Mon Jun 18, 2007 9:43 AM 
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I will put in for my transfer today...


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PostPosted: Tue Jun 19, 2007 10:38 AM 
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Thank you Givin, that is the single most helpful equipment website I have ever been on. I wonder if there is one like that for Warlocks also?


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PostPosted: Tue Jun 19, 2007 10:55 AM 
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I found the info to be quite good. I found it while looking for smithing powerleveling guides, and lo and behold they had exactly what I wanted, for the reason I wanted.

Anyone know a shaman that uses the Drakefist/Dragonmaw mainhand, Fel Edged Battleaxe offhand? Curious as to how they manage agros in a raid environment. Gonna make mine as soon as I can while mat prices are reasonable, avalable, and I'm rich.


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PostPosted: Tue Jun 19, 2007 1:02 PM 
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Shadowpanther.net does indeed rule. That page is up pretty much all the time on my 2nd screen and makes deciding what items are upgrades very very easy.


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PostPosted: Wed Jun 20, 2007 12:24 AM 
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I know a shaman that use the tier 3 hammer (i believe) with fel edged offhand givin


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PostPosted: Thu Jun 21, 2007 7:04 AM 
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Two rogue questions:

1. Does murder not apply to pvp targets? Every PvP build I see doesn't include it, but it would seem that a straight 2% damage boost in PvP would be worth it.

2. I'm 42-0-19 build for PvP and am doing ok. My team (and me) are outgeared in every match since we rerolled BE's with the expansion and it took us 2 months just to get back to 60. It's hard to tell how big of a factor that is (my 2x2 partner is still in mostly greens). I noticed most top team rogues are 31-0-30 or 15-46-0 spec. Next Tue I'll have enough arena points for an A2 weapon, and if I am ever going to switch out of mutilate, now is the time.

Thanks.


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PostPosted: Thu Jun 21, 2007 7:21 AM 
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AFAIK murder does apply to PvP targets, but 2% damage is very little in PvP terms.

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PostPosted: Thu Jun 21, 2007 10:23 AM 
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Yea, it works, but like said, I don't think the increase is that special. 2% over the course of an entire raid may make a difference, but in a 3 minute PVP match, it seems pretty insignificant to me.


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PostPosted: Thu Jun 21, 2007 10:40 AM 
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Crits end up being less than double damage now (with resil), so each point of crit% adds slightly less than 1% of damage. Lethality adds even less total damage per point. Why do people consider these needed skills when they add less per point than murder then?


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PostPosted: Thu Jun 21, 2007 11:14 AM 
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Not everyone thinks the same or specs for the same thing.


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PostPosted: Thu Jun 21, 2007 11:58 AM 
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The new pvp stuff looks quite nice. Just gotta find an arena team lol. Oh..and my dumbass threw out all my wsg and ab badges........because I thought i wouldnt need them in BC lol...


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PostPosted: Thu Jun 21, 2007 12:52 PM 
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I hate rogues! :D


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PostPosted: Thu Jun 21, 2007 1:24 PM 
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Neesha the Necro wrote:
Not everyone thinks the same or specs for the same thing.


I know, but it does seem that the vast majority agree with skipping murder though. I'm trying to understand what the thought behind it is more than saying they are all wrong. Perhaps the %60 chance for a combo point after a finisher is a bigger deal than I give it credit for. I have heard that with the PvP gloves it can chain interrupt a caster when it procs and that sounds like a nice bonus. It's hard to have any kind of intelligent discussion on the wow boards.


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PostPosted: Thu Jun 21, 2007 1:29 PM 
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Drajeck wrote:
Neesha the Necro wrote:
Not everyone thinks the same or specs for the same thing.


I know, but it does seem that the vast majority agree with skipping murder though. I'm trying to understand what the thought behind it is more than saying they are all wrong. Perhaps the %60 chance for a combo point after a finisher is a bigger deal than I give it credit for. I have heard that with the PvP gloves it can chain interrupt a caster when it procs and that sounds like a nice bonus. It's hard to have any kind of intelligent discussion on the wow boards.


That's pretty much a mages main QQ. What's sad is a PvP geared WE mage can kite us to death with all instants. There's nothing *to* interrupt. Sure we'll get in range a few times, but they will win, and as more resilience comes out, it'll only get easier for them.

That's the issue with every class. So much QQ from 8k HP warlocks with 0 resilience, which anyone can slaughter, but for some reason they don't like my 2.4k backstabs, somehow it's worse than any other class owning them. When you're up against a 13k HP warlock with 350 resilience this season, you will know what futility is as a PvP rogue.


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PostPosted: Thu Jun 21, 2007 4:55 PM 
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Just thought I'd say this one is neat.

http://www.imgshost.com/t.php?img=85460fddfc.jpg

That pretty much makes my rogue hit like a baby kitten.


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PostPosted: Thu Jul 12, 2007 7:37 AM 
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Jeka wrote:
Just thought I'd say this one is neat.

http://www.imgshost.com/t.php?img=85460fddfc.jpg

That pretty much makes my rogue hit like a baby kitten.


Hehe Yup.


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PostPosted: Thu Jul 12, 2007 9:05 AM 
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These days, the only class that I really dread seeing in an Arena is a Paladin. I can usually hold my own against most other classes, but put a Paladin in a 2v2 (which is what I usually play) with a Rogue on the other side (me), and it's just a pain in the ass.


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PostPosted: Thu Jul 12, 2007 9:45 AM 
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Agree with you Neesha. Last week in the arena we went against a group that ended up killing all of us but our prot paladin. They were left with their 2 rogues versus our prot paladin. Our paladin killed 1 and got the other to about 5% before he finally died. Was a ridiculously long fight, but quite entertaining to watch from my ground-level vantage point, being dead and all.


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PostPosted: Thu Jul 12, 2007 8:27 PM 
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Thought I'd try Sub spec for the hell of it since I'd never messed with it past ambush. I have like 1600 something ap, 23ish crit..etc. It's odd that I have good ap and crit, agi..etc yet the dmg is extremely low. The dmg this spec produces is horrible lol. Hemo sucks at 70 compared to SS now, ghostly strike is craptastic. I do really well on casters now tho using premeditation, garrotte and then rupture. They can CC all they want but 600+dmg a tick while they run around takes it's toll. Straight up melee and the dmg is just too slow and low, they have time to reuse cooldowns on spells and whatnot.

Problem is this spec is completely 1v1. The second I get an additional opponent its dead Dru time.

It's saving grace is the fact that I can escape damn near any situation other than the Current warrior bandwagon of 2handed doom. I really like the sneakyness of the spec but the dmg output is so low...


I know some of you guys are still huge into pvp. Suggestions? The only daggers I have atm is Cosortium offhand and the dagger off of Skyriss that is identical to ced's carver.


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PostPosted: Fri Jul 13, 2007 3:12 AM 
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http://www.worldofwarcraft.com/info/cla ... 0000000000

I also suggest getting some of the honor gear if you're serious about pvp. all the epic stuff, and two pieces of the blue set if you have time.


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PostPosted: Fri Jul 13, 2007 5:20 AM 
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Yeah I got the Vet boots last night, will have belt or bracers tonight.

Someone suggested primal strike stuff...but i am really unimpressed with that gear for what it requires to make it. It's NOTHING like the nice stuff casters can tailor.


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PostPosted: Fri Jul 13, 2007 6:29 AM 
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Been thinking of going fist weapon speced on my rogue, right now i have vindicators brand main emerald ripper offhand. Picked up big bad wolfs paw last nfgiht and have enough points come tuesday to get one of the 97 dps off handers. Never been pure fist speced so not sure on how well they perform on raids dps wise. Would hate to go down on the meters because i picked a inferior weapon style lol.


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PostPosted: Fri Jul 13, 2007 8:32 AM 
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I switched from mutilate to combat maces for pvp and it's been much better. It's a shame too, I really liked mutilate.


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PostPosted: Fri Jul 13, 2007 9:21 AM 
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WoW: Peno
Zinge wrote:
Been thinking of going fist weapon speced on my rogue, right now i have vindicators brand main emerald ripper offhand. Picked up big bad wolfs paw last nfgiht and have enough points come tuesday to get one of the 97 dps off handers. Never been pure fist speced so not sure on how well they perform on raids dps wise. Would hate to go down on the meters because i picked a inferior weapon style lol.

Get the offhand PVP sword and go Combat/Swords instead of Fists. Didn't they screw up the speed of the offhand PVP Merciless Fist weapon?


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PostPosted: Fri Jul 13, 2007 10:39 AM 
Camping Orc 1
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I prefer combat swords. Fists were fun too, but now I just pretty much keep my tentacle fist weapon for shooting amateur hentai videos.


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PostPosted: Fri Jul 13, 2007 2:02 PM 
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Combat mace is best for PvP. Sword is better if you're gonna do some PvE too. If it's all PvP you'd rather have some stunnage. It's not as overpowered as a warrior with deep thunder+, but it's nice.


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PostPosted: Fri Jul 13, 2007 2:44 PM 
Everquest Rocks!
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yeah the season 2 fist is 1.8 speed. Way im lookig at it, it would bring my crit hit to 29% with fists unbuffed. Id have a harder hitting main hander also. Not sure how much id miss the sword spec proc even though its only 5% chance to go off. decisions decisions.

Link to my armory profile

http://armory.worldofwarcraft.com/chara ... ne&n=Zinge


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PostPosted: Fri Jul 13, 2007 5:04 PM 
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Mathematically 5% extra swing and 5% crit are supposed to even out, sword spec is ahead until next patch when it can't proc off a proc anymore.


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