--------------------------------------------------------------------------------< > - World of Warcraft Client Patch 1.5.0 (2005-06-07)< > --------------------------------------------------------------------------------< > < > Battlegrounds arrive!< > The Warsong Gulch and Alterac Valley battlegrounds are now available. < > The Warsong Gulch entrances may be found in the northern Barrens near < > the Mor'Shan Rampart (Horde) and south of Silverwing Outpost in < > Ashenvale (Alliance). The Alterac Valley entrances may be found east < > of Sofera's Naze in Alterac (Horde), and in the Headlands of Alterac < > (Alliance).< > < > General< > - Wands - The Shoot Wand ability is now a toggle. While active, it will < > continue attacking with the equipped wand until some other action is < > taken (movement, spellcasting, item use, etc...).< > - Pet speed has been increased when out of combat and following their < > master.< > - Berserking (Troll Racial) - Updated tooltip to clarify ability only < > usable following a melee critical.< > - Hardiness (Orc Racial) - Fixed a bug that caused many abilities to < > ignore the additional resistance.< > - It should no longer be possible to disarm traps created by friendly < > players.< > < > PvP< > - Honor system< > Dishonorable kills - gained by killing a trivial Civilian NPC - now < > has a negative impact on a player's honor. Enough dishonorable kills < > will reduce a player's rank all the way to zero.< > Players may now see an "estimated contribution point value" in the < > combat log for an honorable kill. Note that this value does not < > take diminishing returns against the same player into account, and < > is therefore "estimated".< > "Team Contribution Points" has been renamed to "Honor"< > Added tooltips to the different elements of the Honor System UI.< > Players will see their last week's kill data in the "Last Week" < > section of the Honor System UI even if they did not achieve the 25 < > honorable kills required to gain standing or rank.< > Fixed a bug where the PvP trinket rewards were not always removing < > the effects they were designed to remove (e.g. Polymorph, Fear, < > Stun).< > - Sitting characters will now stand up immediately after an attack, < > even if stunned.< > - Players can no longer swap inventory gear while dueling.< > - Dueling is now allowed within Everlook.< > < > Hunters< > - The Hunter Epic quest has had some of its Demonic Corrupters retuned. < > It should also be noted that Hunters that attempt to bypass the < > single player portion of the encounter by using another class to do < > their tasks will fail the quest in a most glorious fashion.< > - Tranquilizing Shot - Is now properly affected by Efficiency and Hawk < > Eye talents.< > - Unleashed Fury - Fixed a bug where the damage increase was lower than < > stated in the tooltip. It should now increase damage by the listed < > amount.< > - Growl - Rank 1 effect improved.< > - Volley - Damage increased.< > - Pet speed has been increased when out of combat and following their < > master.< > - Spirit Guides in Battlegrounds will now summon/resurrect your current < > pet when the Hunter is resurrected.< > - Unstabling dead pets no longer puts players into a degenerate state < > where their pet only partially exists. Unstabled dead pets can now be < > properly revived, and players can no longer train more pets than < > their stable can hold.< > - Fixed a bug where magic shots were missing too frequently when used < > on a target with Blessing of Protection active.< > < > Mages< > - Mage Armor - Now has a new, unique icon.< > < > Paladins< > - Fixed a bug where a Hunter's magic shots were missing too frequently < > when used on a target with Blessing of Protection active.< > < > Priests< > - Inner Fire - Now stacks with other effects that increase attack power < > and armor.< > - Holy Nova - Cooldown decreased.< > - Feedback - Casting a higher rank of the spell will now replace an < > existing, lower level effect.< > - Un eakable Will - Fixed a bug that caused many abilities to ignore < > the additional resistance.< > < > Rogues< > - Riposte - Fixed a bug where the ability was not usable against a < > disarmed or unarmed target.< > - Vanish - Should be a lot more responsive when used to avoid incoming < > attacks.< > < > Shaman < > - Fixed a bug where Fire Nova, Flametongue, Stoneclaw and Windfury < > Totems had incorrect level caps when cast by higher level shaman. < > All totems should now be summoned at the level of the caster.< > - Flametongue Totem - Tooltip updated to clarify that only the < > main-hand weapon is enchanted.< > - Windfury Totem - Tooltip updated to clarify that only the main-hand < > weapon is enchanted.< > - Fire Resistance Totem - New icon.< > - Frost Resistance Totem - New icon.< > - Grounding Totem - Fixed a bug that allowed some area of effect spells < > to be "grounded" and/or destroy the totem.< > < > Warlocks< > - Improved Drain Mana - Damage caused is now considered Shadow damage < > and is no longer reduced by armor.< > - Improved Voidwalker - Now increases all Voidwalker spells (now also < > including Sacrifice) by 10/20/30%.< > - Improved Succubus - Now increases Succubus spells by 10/20/30%.< > - Master Summoner - In addition to decreasing casting time of summoning < > the Imp, Voidwalker, Succubus and Felhunter, it now reduces mana cost < > by 20/40%.< > - Improved Enslave Demon - In addition to reducing the attack speed and < > casting speed penalty of enslaved demons, it now reduces the resist < > chance of Enslave Demon by 2/4/6/8/10%.< > - Demonic Sacrifice - Is now instant cast.< > - Improved Firestone - Now also improves the bonus Fire spell damage of < > Firestones by 15/30%.< > - Inferno - The summoned Infernal will now be enslaved for 5 minutes < > before turning on its summoner.< > - Drain Mana - Targets with no mana will no longer be valid for Drain < > Mana (Rank 4), making it consistent with all other ranks of the spell.< > - Improved Drain Mana - Damage caused by this talent is now improved by < > the Shadow Mastery talent.< > - Conflagrate - Range increased.< > - Siphon Life - Is now instant cast, damage increased.< > - Paranoia - No longer causes threat when cast.< > - War Stomp (Doomguard) - Now has a maximum of 5 targets.< > - Pet speed has been increased when out of combat and following their < > master.< > - Honorable kills will now generate a Soul Shard when Drain Soul and < > Shadowburn are used.< > - Spirit Guides in Battlegrounds will now resurrect your last Imp, < > Voidwalker, Succubus or Felhunter. If the Doomguard or Infernal were < > the last active pet or the previous pet was killed before the Warlock, < > an Imp will be summoned.< > - Improved Curse of Agony - Fixed a bug where Curse of Agony (rank 1) < > was not improved by the talent. The talent will now work properly < > with all ranks of Curse of Agony.< > < > Warriors< > - Overpower - Fixed a bug where the ability was sometimes blocked.< > - Improved Cleave - Now increases damage bonus by 40/80/120%.< > - Blood Craze - Talent design changed. It now regenerates 1/2/3% of < > the warrior's total health over 6 seconds after being the victim of a < > critical strike.< > - New Fury Talent: Dual Wield Specialization - Increases damage with < > the off-hand weapon by 5/10/15/20/25%. Note: the additional damage < > also increases rage generation significantly.< > - Iron Will - Fixed a bug that caused many abilities to ignore the < > additional resistance.< > - Enrage - Increased the number of charges to 12. Decreased the < > duration to 12 seconds. The new duration is the limiting factor for < > slower weapons (e.g. Arcanite Reaper will typically get one less < > swing), while dual wielding and faster weapons will make better use < > of all of the charges over the duration of the ability.< > - Concussion Blow - Changed to an instant, stunning attack and removed < > the damage portion.< > - Shield Specialization - In addition to increasing % chance to block, < > it now gives the warrior a 20/40/60/80/100% chance to generate 1 rage < > on a successful block.< > < > Items< > - The following item sets have had their statistics, effects, and set < > bonuses updated:< > - Arcanist, Netherwind, Prophecy, Transcendence, Felheart, Nemesis, < > Cenarion, Stormrage, Nightslayer, Bloodfang, Giantstalker, < > Dragonstalker, Earthfury, Ten Storms, Might, Wrath, Law inger, and < > Judgement.< > - Mature Blue Dragon Sinew and The Eye of Shadow can both now drop off < > appropriate level demonic and blue dragonkin monsters. It should be < > noted that both Lord Kazzak and Azuregos will guarantee a drop of the < > aforementioned items but to get the items from the lesser creatures < > will be a much rarer occurrence.< > - Essence of Eranikus now has a poison cloud graphic around it when < > used.< > - Murloc Scale Belt and Breastplate recipes now are white items instead < > of green since they are vendor bought.< > - Gryphon Mail Gauntlets now have a proper inventory icon.< > - Ogre Toothpick Shooter now uses the proper attack animation.< > - Distracting Dagger now sheathes properly.< > - Mountain Giants in Feralas now drop loot more appropriate to their < > elite status.< > - The Druid of the Claw quest in Teldrassil will now provide a weapon < > choice more appropriate for low level Night Elves.< > - The Dreadmist set now has a bonus for wearing all 8 pieces of the set.< > - Cutthroat's Loincloth name changed to Cutthroat's Pants.< > - Ritual Kilt name changed to Ritual Leggings.< > - Felstriker effect's name changed to Felstriker to reflect the < > previously patched item name change.< > - Ogre Pocket Knife, Peacemaker, and Lok'delar, Stave of the Ancient < > Keepers now sheathe properly.< > - Dragon eath Chili's effect visual fixed.< > - The Oblivion's Touch wand properly shoots now.< > - Deepstrider Tumors are now a 100% drop off Deepstrider sea giants < > in Desolace.< > - New art has been added for Nightslayer, Law inger, and < > Beaststalker's item sets.< > - The Arcanist Crown has updated art.< > < > Professions< > - New Engineering firework recipe added.< > - Added leatherworking recipe for mid level blue acers.< > - Dragon eath Chili proc rate has been reduced.< > - Restorative Elixir name changed to Resorative Potion with potion < > cooldown timer. Functionality has been changed so it should be more < > effective as it now dispels one harmful effect every 5 seconds for < > 30 seconds.< > - Two new transporter recipes have been added, with one for gnomish and < > one for goblin engineers. Gnomish engineers can get their recipe < > from Gadgetzan, Goblin engineers from Everlook.< > - Tribal Leatherworkers who have restarted their profession are now < > able to relearn the various Wild Leather patterns if they've already < > completed the quests prior to restarting the profession. Speak with < > Pratt McGrubben (Alliance) or Jangdor Swiftstrider (Horde) in Feralas < > to relearn what you once knew!< > - Small Throrium Veins now sometimes will have Emeralds or Diamonds.< > - Engineering Vendors now sell Blacksmith's Hammers.< > - Both types of the engineer made Jumper Cables now share a cooldown. < > It was never intended to allow a player to use jumper cables XL and < > jumper cables within the same period of time.< > - Solid Dynamite was inadvertently oken in the 1.4 patch to require < > harder materials than it should. This has been fixed.< > - Wicked Leather Bracers Plan is no longer bind on acquire.< > - Jumper Cables no longer have a chance to eak when they fail.< > - Elemental Flux added to blacksmith vendors.< > < > Raids & Dungeons< > - Molten Core< > Firesworns that are moved too far away from Garr will now become < > quite enraged until they move closer to Garr.< > The eruptions from the lava in Ragnaros's Lair will now always < > happen while Ragnaros is in combat. However, these lava eruptions < > occur less frequently, do less damage, and the damage they inflict < > is now resistable.< > The maximum range of the Wrath of Ragnaros spell has been increased.< > - Additional new raid items have been added to the treasure lists for < > Azuregos, Lord Kazzak, and bosses in Molten Core.< > - Onyxia - Fixed a bug that was causing Onyxia's Tail sweep to no < > longer cause knockback.< > < > Quests< > - Searing Gorge has a new quest hub for both Alliance and Horde players < > called Thorium Point. The supported level ranges are 45-52. Craftsmen < > will be happy to know that the Thorium Brotherhood has opened up many < > new opportunities to gain favor amongst their clan (even for level < > 60 players).< > - The Hinterlands has a new Horde quest hub known as Revantusk Village, < > located on the eastern coastline. Horde players level 44-52 are < > encouraged to visit Revantusk Village and assist the Revantusk with < > their myriad problems and tasks!< > - All members of both the Horde and Alliance are reporting low < > stockpiles of various textile resources! Donations of cloth are now < > being accepted in the following locations: Darnassus, Stormwind, and < > Ironforge for the Alliance; Orgrimmar, Undercity, and Thunder Bluff < > for the Horde. Seek out an official Cloth Quartermaster for more < > information.< > - Several quests have been added to Feralas for level 45-52 characters.< > - Krueg Skullsplitter has moved from Thousand Needles to a more < > appropriate location at Camp Mojache in Feralas.< > - Highlord Demitrian is back! For those players unraveling the < > mysteries of Thunderaan, you may once more speak with the Highlord.< > - Dwarven Priests may now undertake the Molten Core discovery quest; < > "Attunement to the Core." By fixing this bug, we had to open the < > quest to all players once more. If you have already done the quest, < > you will not be required to do it again in order to access the Molten < > Core via the portal.< > - Highlord Bolvar Fordragon should no longer despawn when "The Great < > Masquerade" is activated.< > - Characters on the "A Strange Historian" quest are now correctly < > prompted to find Chromie in the northwest corner of Andorhal, where < > she and the ruined inn have been moved to.< > - The Gordok Courtyard Key and the Gordok Inner Door Key are now zone < > bound items. These items only exist within the Dire Maul zone < > instance, and players will lose these keys from their inventory if < > they leave the zone.< > - Everyone's favorite Alliance quest, "Deep Ocean, Vast Sea" now gives < > a substantial coin reward in addition to the choice of item.< > - Rage Scar Yetis in Feralas no longer give the quest item for the < > "Mark of Quality" quest.< > - Completing the "Mark of Quality" quest now gives Darnassus and < > Thunder Bluff faction increase where appropriate.< > - Merideth Carlson should only hand out her free horse feed now to < > people who have already completed the quest for it.< > - The "Unfinished Gordok Business" quest has been fixed to allow < > certain Human Priests access to it who had difficulty previously.< > - Sea Elementals and Sea Sprays in Feralas should now be giving out < > the proper version of Oglethorpe's distress beacon.< > - The end of the Paladin Epic Mount quest "Grimand's Finest Work" now < > makes it clearer that Lord Shadow eaker's acquisition of the < > Arcanite Barding is only temporary.< > - Jeziba in the Ruins of Andorhal now faces the correct direction when < > pointing to his Catalogue of the Wayward.< > - Fraggar Thundermantle now correctly tells you to return to him, and < > not his evil, two-eyed twin, Frobe Thundermantle when completing the < > Skull Rock Clean-up quest.< > - The Branch of Cenarius no longer drops off of Prince Raze. It now < > properly only drops off of Geltharis for the quest, The Branch of < > Cenarius.< > - Failed quests will now indicate (Failed) in the quest log so it is < > easier to see them.< > - Typos fixed in the Paladin Epic Mount quests.< > < > User Interface< > - Innkeepers around the world now have a gossip option that lets you < > join a meeting stone directly from the innkeeper rather than going to < > the location of the meeting stone. Also these Innkeepers will now < > have background lore about each of the dungeons.< > - Levels Required for meeting stones have been increased. The intent is < > that a group will not receive party members from a meeting stone that < > don't really have a chance of completing the dungeon.< > - Meeting Stones have had their rules for what players are grouped with < > what other players relaxed. This means groups who use meeting stones < > (or innkeepers) should have their groups formed much more quickly < > than they were previously.< > - Pets of other party members will now display in the party UI. You can < > see pet health and harmful effects on the pet. You can turn this< > functionality on and off in the Interface Options menu.< > - Players can now target other players in a raid by clicking on their < > name in the raid window. Additional Raid UI improvements coming soon.< > - Added visual effects for healing power and spell power enchantments.< > - Your main action bar now displays the number of the bar that you are < > currently displaying.< > - In Master Looter mode, items are no longer opened up for looting by < > all party members after the round-robin looter closes their loot < > window. The Loot Master always distributes items over the loot < > threshold.< > - Rolling on items while charmed/hexed/etc. now works, as does /random < > and receiving items from the master looter.< > - When a player dies in an instance and then uses the spirit healer, < > the body in the instance now turns to bones.< > - Players can no longer mail or auction an item that they've just < > disenchanted.< > - When a ghost player is resurrected into an instance that has become < > full, they no longer come to life wherever their ghost happens to be < > standing. Instead, they get ported to the closest graveyard.< > - Players must now bind a bind-on-equip bag to put in into a purchased < > bank bag slot.< > - Items split from stacks can now be dropped directly into (or onto) < > bank bags without any mysterious error messages.< > - Added a "Maximize" windowed video option which will maximize the game < > window and remove the borders for a fullscreen experience which < > allows popup windows.< > - Trying to use a hearthstone, consumable, etc. while logging out now< > displays a more appropriate message: "Another action is in progress."< > - The login interface files are now checked to make sure they haven't < > been tampered with or corrupted. This is to improve account security < > in public game rooms.< > - Added the function TargetNearestPartyMember() to the UI scripting < > system.< > < > World Environment< > - The Thorium Brotherhood faction is now peaceful - players cannot go < > to war with them.< > - The Wildhammer Clan in the Hinterlands is now a peaceful faction to < > the Alliance, meaning Alliance players cannot intentionally declare < > war on them.< > - A new graveyard has been added near the east coast of the Hinterlands < > at the Overlook Cliffs.< > - The two Hinterlands graveyards are now using a system that will < > ensure that the spirits of dead characters go to the closest < > graveyard.< > - Buliwyf Stonehand, the dwarven weapon master in Ironforge, now < > properly tells you about the weapons that Woo Ping can train you in, < > instead of talking about himself. He does like going on about his < > own martial prowess.< > - Krinkle Goodsteel of Gadgetzan submitted a complaint to the local < > Repairer's Union and has had his ability to repair durability < > reinstated.< > - Brave Wildrunner of Bloodhoof Village in Mulgore no longer patrols < > through the kodo mounts.< > - Added new load screens for Deadmines, Wailing Caverns, Uldaman, < > Razorfen Downs, and Zul Farrak.< > - Discovering Valor's Rest now also pops the Southwind Village puzzle < > piece on the Silithus area map.< > - Many of the Swift Mounts have gained eye glows and some have had < > other tweaks made to them to improve their looks.< > - Additional mithril nodes have been added in Un'Goro crater< > - Genavie Callow in Undercity is now properly on the Undercity faction.< > - The Grow effect that Bom'bay in Sen'jin Village would sometimes cast < > on characters was reduced from 100% to 50% growth.< > - The Lazy Peons in The Valley of Trials now make a wood chopping sound < > when they are hacking at the trees.< > - The Dark Summoners of the Eastern Plaguelands have finally fully < > materialized and are no longer ghostly in appearance.< > - In Silverpine Forest on Fenris Island, moved a Rot Hide Plague < > Weaver's spawn point from inside a tree.< > - Neeka Bloodscar of Kargath no longer speaks as if she is in the < > Barrens.< > < > Flight Paths< > - New Horde Flight Paths< > Valormok in Azshara - Bloodvenom Post in Felwood< > Kargath in Badlands - Thorium Point in Searing Gorge< > Flame Crest in Burning Steppes - Thorium Point in Searing Gorge< > Tarren Mill in Hills ad - Revantusk Village in Hinterlands< > Undercity - Revantusk Village in Hinterlands< > - New Alliance Flight Paths< > Ironforge - Thorium Point in Searing Gorge< > Morgan's Vigil in the Burning Steppes - Thorium Point in Searing < > Gorge< > - The flight path from Undercity to Kargath no longer clips into the < > ground just south of Dalaran.< > < > Bug Fixes< > - Fixed bug causing all tailoring recipes to show up as "orange"< > < >
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